XP Calculation
All multipliers are applied multiplicatively:Example: Best-case completion
Epic difficulty quest, 100-day streak, multi-proof (Forge-automated):Example: Typical daily habit
Medium difficulty quest, 14-day streak, self-report:epic + eternal fire + multi-proof).
Level Curve
Character level follows an exponential threshold curve. Approximate thresholds:| Level | Total XP Required |
|---|---|
| 1 | 0 |
| 2 | 100 |
| 5 | 550 |
| 10 | 1,600 |
| 20 | 6,000 |
| 50 | 50,000 |
| 100 | 250,000 |
Quest Status Transitions
| From | To | Trigger |
|---|---|---|
available | active | start command or timer start |
available | completed | Direct complete (bounty only) |
active | completed | complete command or Forge action |
active | failed | Deadline passed |
active | abandoned | abandon command |
completed | available | Daily/weekly reset at midnight |