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XP Calculation

All multipliers are applied multiplicatively:
final_xp = base_xp × difficulty × streak × proof

Example: Best-case completion

Epic difficulty quest, 100-day streak, multi-proof (Forge-automated):
100 base × 3.0 (epic) × 1.50 (eternal fire) × 1.50 (multi-proof)
= 675 XP

Example: Typical daily habit

Medium difficulty quest, 14-day streak, self-report:
50 base × 1.5 (medium) × 1.30 (blaze) × 1.00 (self-report)
= 97 XP
The maximum multiplier stack is 6.75× (epic + eternal fire + multi-proof).

Level Curve

Character level follows an exponential threshold curve. Approximate thresholds:
LevelTotal XP Required
10
2100
5550
101,600
206,000
5050,000
100250,000
Skills use the same curve, tracked independently per skill.

Quest Status Transitions

FromToTrigger
availableactivestart command or timer start
availablecompletedDirect complete (bounty only)
activecompletedcomplete command or Forge action
activefailedDeadline passed
activeabandonedabandon command
completedavailableDaily/weekly reset at midnight